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Keyboard shortcuts are enabled while eye dropper is active (OSX only)
Steps to reproduce : - open the attached project- ensure "Verify Saving Assets" is enabled in preferences- open the scene- select "N... Read more
Unity doesn't open a custom editor window that is a part of a custom layout
Unity doesn't open a custom editor window that is a part of a custom layout when opening the project or changing the layout in the e... Read more
Canvas with Screen Space Overlay camera is not null if its render mode w...
Steps to reproduce: 1. Open attached project "testing_canvas"2. Open "test" scene3. Enter play mode-Canvas render mode is set to Scr... Read more
Importing a grayscale image as single channel with low quality setting t...
Steps to reproduce: 1. Open attached project2. Clear console3. Select "portrait_adam" in assets- NullReferenceException is thrown3. ... Read more
Prefab instance changes to color properties with ColorUsageAttribute are...
To reproduce:1. Open the project attached by the user2. Open the scene "Scene"3. Select "Color Prefab Override" in the Hierarchy Exp... Read more
EditorPrefs.GetString's default value can not be null
To reproduce:1. Open attached project2. Press Window > Test EditorPrefs. Alternatively, put this line in a script and run it: Deb... Read more
Deleted position's key value in animation falls back to default 0 which ...
How to reproduce:1. Create a new project2. Create a cube in the scene and move it so x, y, and z are not equal to 03. Create a new a... Read more
Menu separator line can no longer be inserted
Steps to reproduce:1. Open attached project "menu_item_test"2. Click on "File" menu item3. Notice that there's no line separator bet... Read more
Entering text and pressing enter multiple times in an Input Field while ...
Recreation steps:1.Open Unity2.Create a new scene3.Add and Input field4.Change the width of Rect Transform to 900 and the height to ... Read more
[OSX] [Standalone] Screen turns black when changing to full screen
Reproduction steps:1. Open the attached project.2. Build "Test" scene as OSX standalone.3. Run the build in windowed mode.4. Click t... Read more
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