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[WSA] Cannot deploy project with C# projects if scripts are located in "...
Reproduction steps: 1. Open the attached project (it has an empy script in the "Resources" folder) 2. Build to a folder 3. Try to r... Read more
No text shown on Button and InputField elements
1. What happened Upgraded my project from 5.3.3p2 to 5.3.3p3 and one of the scenes had missing text on Button and InputField element... Read more
[Asset Import] Adding an assembly file in the asset directory not via un...
- Launch the project in unity - Open the assets folder in the local disk - Copy the assembly file (sonicbloom.dll) and paste a copy... Read more
[Bug reporter] Canceling preview before it completes causes the bug repo...
- Launch bug reporter - Click on preview - Click on cancel Note that the bug reporter becomes unresponsive for sometime. Read more
Deleting parameter which is used by transition from "Any State" doesn't ...
Steps to reproduce: 1. Open attached project 2. In Animator window, inspect TestController 3. Notice that there's transition "Any S... Read more
[DualMonitors] Canvas physical location doesn't update to the second mon...
Reproduction steps: 1. Open and build "New Unity Project" project. 2. Click on the button in the left bottom corner of the first mon... Read more
Physics2D.ColliderCleanup takes progressively longer each time until sce...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select "GameObject" 4. Notice that it has "Edge... Read more
Coroutine called after object is disabled
To reproduce: 1. Open attached project 2. Play DestroyTest scene 3. Select Global object 4. Enable the bool field on Destroy Test s... Read more
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