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Wrong callback after swipe away the permission dialog
On latest Android version when requesting for runtime permissions the dialog can be dismissed by swiping. This is a softer Deny than... Read more
[DX12] DX12 shaders using register keyword triggers console error "d3d12...
Reproduction steps1. Open the attached user's project "ConstantBufferError.zip"2. Open "SampleScene.unity" Scene2. Make sure Direct3... Read more
[Android] On some devices particles are flickering when using the Partic...
How to reproduce:1. Open the user’s attached “BugReport.zip“ project2. Build and Run for Android3. Observe the yellow balls in the S... Read more
Crash on __pthread_kill when dragging Sprites into the Scene view
Reproduction steps:1. Open the attached project “SpriteCrash”2. In the Project window open the “Assets/Sprites” folder3. Select any ... Read more
NullReferenceException when selecting a transition from Any State in the...
How to reproduce: Open the attached project "AnimStateIssue.zip" Open Assets/Scenes/SampleScene.unity Select "char_1" in the Hierarc... Read more
The callbacks for "AttachToPanelEvent" and "DetachFromPanelEvent" are un...
How to reproduce:1. Open the attached user project2. Open Scene “SampleScene” (Assets/Scenes)3. Enter PlayMode4. Press the “Show Gen... Read more
Arrays textures get damaged when using "Alpha Is Transparency"
How to reproduce:1. Open the user’s attached project “rugby-unity.zip”2. In Project Search type “Player” and open the “Player 185” P... Read more
[VFX] Some effect aren't updated with instancing
Open attached reproImport attached reproObserve the bottom particles which aren't rotatingExpected : All particles are correctly upd... Read more
UI Content is not shown when opening in custom window
How to reproduce:1. Open the project "IN_21955"2. In the menu bar press "UI Repro" -> "Broken"3. Observe the "Addressables Profil... Read more
Color picker color preview window does not update while the mouse is moving
Reproduction steps:1. Open the attached “My project (11).zip“ project2. Open “SampleScene” scene3. Select Directional Light GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS