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The Video Import Size is too big when using VP8 Codec
Reproduction steps: Open the attached project “VP8Bug“ Select the video file “Assets/video_vp8“ In the Inspector window navigate to ... Read more
"Initialize XR on Startup" has no effect when disabled
Reproduction steps:1. Create a new VR Template project and open it2. Go to: “Edit > Project Settings > XR Plug-in Management &... Read more
[Android] 2D Mobile Template issues: Project Version, Bundle Identifier,...
Reproduction steps:1. Create a new 2D Mobile Template project through Unity Hub and open it2. Open File > Build settings > Pla... Read more
[Android] Input.acceleration doesn't get the acceleration of some device...
How to reproduce:1. Open the attached “IN-22916_1392784_gyro_accelerometer“ project2. Build and Run for Android3. In the Scene click... Read more
Blender error is not specific when the Blender could not convert the .bl...
Steps to reproduce:1. Download the “IN-22336” project2. Delete the “Library” folder3. Open the project4. Observe the Console Expecte... Read more
UI Toolkit ListView can cause the layout to overlap when there are child...
How to reproduce: Open the attached project "UiTest.zip" Enter Play Mode Click the "Add Data" button in the Game view Expected resul... Read more
Copying and pasting a nested long value loses data
Reproduction steps:1. Open the “CopyPasteProject“ project2. Open the “MyScene“ scene3. In the Hierarchy select the “ObjectForCopying... Read more
FPS drops when Additional Lights are enabled and the project is built in...
Steps to reproduce:1. Open the “IN-23449” project2. Build And Run in WebGL (Safari browser) Expected result: FPS is around 60Actual ... Read more
"OnPointerEnter" function doesn't activate when hovering mouse cursor ov...
How to reproduce:1. Open the attached user project “My project.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode4. H... Read more
Temporal Anti-aliasing is still visible in Game view when turning Anti-a...
How to reproduce:1. Open the attached project “TAASponza.zip“2. Open Scene “Sponza“ (Assets/SponzaHDRP/Scenes)3. Drag and drop the “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12