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2
votes
Fixed

Rigidbody2D jitters when Instantiating prefabs with other RigidBody2D co...

Physics2D

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Jul 09, 2014

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Version/s: 4.5.1p2

To reproduce:1. Open attached project2. Open "MyScene" scene3. Play the scene4. "player" GameObject (with Rigidbody2D) jitters when ... Read more

0
votes
Fixed

Fader is stuck after selecting a customized component

Audio

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Jul 10, 2014

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Version/s: 5.0.0a16

Fader is stuck after selecting a customized component - please see attached video for details. To reproduce:- Open attached project ... Read more

3
votes
Not Reproducible

TextField insertion cursor is not aligned when changing GUIStyle and usi...

IMGUI

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Jul 02, 2014

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Version/s: 4.5.1f3

To Reproduce:1. Run the attached attached project in 452f1, observe that the cursor is not aligned and to small when editing the tex... Read more

0
votes
Not Reproducible

Spikes on device rotation when keyboard is open

iOS

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Jul 04, 2014

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Version/s: 4.6.0b11

To reproduce:1. Open attached project2. Build and run on iOS3. Open keyboard by pressing on input4. Rotate device - notice huge spik... Read more

1
votes
Not Reproducible

"Linear" Color Space does not render steroscopic

Windows

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Jul 10, 2014

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Version/s: 4.5.2f1

"Linear" Color Space does not render stereoscopic regardless of the Rendering Path settings. To reproduce:- Open attached project an... Read more

0
votes
Won't Fix

Moving focus from one text field to another hides keyboard sometimes on ...

Android

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Jul 01, 2014

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Version/s: 4.5.0f6

While having two or more text fields and switching focus between then, android keyboard sometimes will not appear. Pressing home but... Read more

0
votes
Fixed

Errors are thrown when audio files which have more than two channels are...

Audio

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Jul 10, 2014

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Version/s: 5.0.0a16

Importing such file will produce an error:NullReferenceException: Object reference not set to an instance of an objectUnityEditor.Au... Read more

0
votes
Fixed

Unity crashes when setting .enable on CanvasGroup in runtime

UI

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Jul 07, 2014

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Version/s: 4.6.0b12

To Reproduce:1. Create a gameObject with a CanvasGroup component, (notice that it can't be disabled/enabled in inspector)2. Try to d... Read more

0
votes
By Design

Cubes look "jagged" when running the player in small resolution

Graphics - General

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Jul 10, 2014

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Version/s: 4.5.2f1

Maybe this is intentional design, but when selecting:- the smallest resolution (640 x 480)- the highest Graphics Quality (Fantastic)... Read more

1
votes
Fixed

Activity destroy timeout for HistoryRecord{*/com.unity3d.player.UnityPla...

Android

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Feb 25, 2014

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Version/s: 4.3.4f1

After the application is quit with the Application.Quit(), the ActivityManager shows the warning Activity destroy timeout for Histor... Read more

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