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[Android] UI scales incorrectly when using Constant Physical Size mode o...
To reproduce: 1. Open QA attached project 2. Build it to android device 3. Rotate the device screen horizontally and vertically 4. N... Read more
[iOS][Android] Stencil comparisons don't work on mobile
Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Move the Player to the edge of the floor and observe that the bl... Read more
[UI Elements] Play mode Color tint is not removed when Play mode cannot ...
To reproduce: 1. Open any project 2. Change editor's Play mode tint color to something clearly visible (File > Preferences > Colors ... Read more
[Terrain] Brush tiles when moved near edges while height is set to 600
Brush tiles when moved near edges while height is set to 600 Steps to Repro: 1. Create a new Project or open attached Project 2. Hi... Read more
Sub-Emitter particles activated through a Control Track in Timeline stop...
How to reproduce: 1. Open the attached "SubemitterTimeline.zip" project 2. Open the "TimelineSubEmitter_Bug" Scene 3. Select "Timeli... Read more
[VCS] VCS Changeset has wrong icon
Steps to reproduce: 1. Create new project 2. Enable version control and connect to server 3. Open version control window Notice tha... Read more
Copying and pasting animation frame key results in incorrect key values ...
How to reproduce: 1. Open the "Bog.zip" project 2. Open the "SampleScene.unity" scene 3. Select "Enemy" in the Hierarchy 4. Open Ani... Read more
[Linux] Burst requires libstdc++.so.6 with GLIBCXX_3.4.21 but CentOS 7 o...
How to reproduce: 1. Open the attached project ('Burstlibstdc Test.zip') -- Observe the errors in the console (see the originally at... Read more
GetComponent<Shadow>() returns Outline Component when Shadow component i...
Reproduction steps: 1. Open the attached project from "1139842_shadowoutline.zip" 2. Open and Play the "SampleScene" Expected: The ... Read more
Painted Sprites on a Tile Palette in the Scene changes their position wh...
Steps to reproduce: 1. Open the attached project "Case_1142725" 2. Import "colour green" to Tile Palette "Red" from Project -> Asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes