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Code Coverage marks static variables as unused when they are used
How to reproduce:1. Open the attached "1427735_Repro.zip" project2. Open the Scene "SampleScene"3. Open the Code Coverage (Window-&g... Read more
Burst throws an error "Burst error BC1355" while compiling a code when u...
Steps to reproduce:1. Open the “IN-19720_BurstError-2” project2. Enable Burst Compilation (Jobs → Burst → Enable Compilation)3. Obse... Read more
IL2CPP.HashCodeCollisionException is thrown when Generic Method Overload...
How to reproduce:1. Open the user-attached “My project.zip” project2. Make sure the Scripting Backend is set to IL2CPP in the Player... Read more
SplineReorderableListUtiltity function is private
Steps to reproduce:1. Open the “IN-23440_Repro” project2. Observe the Console Expected result: No errorsActual result: The error “'S... Read more
[macOS] Most of the keyboard shortcuts does not work in the Editor
How to reproduce:1. Create a new Unity project2. In the Hierarchy window create Cube gameObject3. Try to duplicate/copy/paste/undo o... Read more
[Android] Maximum deltaTime is reached when opening an app from the back...
Reproduction steps: Open the user’s attached project (“My project (1).zip“) Open the “Assets/Scenes/SampleScene.unity“ Scene Build a... Read more
GameObject icon disappears when selecting the GameObject
How to reproduce:1. Open the user-attached project “test2020”2. Open the “SampleScene” scene3. Select “GameObject” GameObject in the... Read more
Spline Circle is not matching the perfect circle
How to reproduce:1. Open the attached project “Spline”2. Open the “SampleScene” scene3. Select “Top” view to see the outline of the ... Read more
[VFX/SG/HDRP] Unexpected Motion Vector output during first frame
While using ShaderGraph integration with Motion Vector and VFX, you can notice the really first frame of spawn of a particle output ... Read more
[VFX/SG/HDRP] Unexpected Motion Vector Custom Velocity & World
Unexpected motion vector with custom velocity and world simulation in VFX.The issue has been initially reported by external user:!im... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor