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0
votes
By Design

The name 'PostEffectsBase' does not denote a valid type ('not found') wh...

Scripting

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May 21, 2014

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Version/s: 4.5.0f5

Steps to reproduce : - import the Image Effects package- move the PostEffectsBase file to the Assets folder and notice the errors *N... Read more

0
votes
Fixed

Application.internetReachability does not change when the airplane mode ...

Android

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May 09, 2014

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Version/s: 4.5.0f3

Application.internetReachability value does not change to "NotReachable" when the airplane mode is enabled from the status bar. Howe... Read more

0
votes
Duplicate

Capsule Coliders with Freeze Rotation change their rotation when scaled

Physics

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May 02, 2014

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Version/s: 5.0.0a7

Steps to reproduce : - import the project attached in the user's last reply- open the scene- press play and notice the capsules are ... Read more

0
votes
Fixed

Cant select field in Assertion Component

UI

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May 19, 2014

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Version/s: 4.6.0b9

Steps to reproduce : - import the project attached- go to Main Camera- next to "Main.Camera" dropdown select a field to compare and ... Read more

0
votes
Fixed

Particle system plays incorrectly if it's disabled before it finishes an...

Shuriken

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May 21, 2014

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Version/s: 4.6.0b9

Steps to reproduce : - import the project attached- open the scene- press play and notice that for the particle on the right the chi... Read more

0
votes
Duplicate

Instantiating a uGUI prefab w/ the Profiler open crashes the editor

UI

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May 21, 2014

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Version/s: 4.6.0b9

Steps to reproduce : - import the project attached- open the scene and have the Profiler window opened- press play and Unity will crash Read more

0
votes
Fixed

[WP8] Unity Engine references in a plugin stop building

WP8

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May 21, 2014

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Version/s: 4.5.0f4

To reproduce:1. Open attached project "UnityProject". It contains a plugin that has a few Unity Engine references2. Build the projec... Read more

0
votes
Fixed
0
votes
Fixed

Cannot rebuild exported VS2013 WindowsStore project twice

Windows Store Apps

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May 21, 2014

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Version/s: 4.5.0f4

Reproducible on 4.5f1, 4.5f2, 4.5f3, 4.5f4, 4.5f5; Repro steps:1. Create new project;2. In build settings set WSA platform and tick ... Read more

9
votes
Duplicate

"Always Included Shaders" setting not saved

Shaders

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May 22, 2014

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Version/s: 4.5.0f5

-e: see title, after reopening the project the newly included shader is gone -repro:--open attached project--go to Edit > project... Read more