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When using "Directional" mode for baking lighting the "LightingSimpleSpe...
LightingSimpleSpecular_DirLightmap method is not getting called when using General GI->Directional mode->directional/direction... Read more
Scrollrect in 'Elastic' Movement Type behaves as 'Unrestricted'
How to reproduce:1. Open attached project.2. Open scene '1'.3. Enter play mode.4. Scroll up/down with mouse wheel. Expected behaviou... Read more
Humanoid animation is not applied to a model in animation preview window
How to reproduce:1. Open the attached project2. Select Humanoid in Import Rig3. Hit Apply ('configure' becomes ticked)4. Go to 'Anim... Read more
Unity crashed when trying to emulate shader model 2
To reproduce:1. Load the project attached2. Load the 'Inventory' scene located under Assets/Scenes/3. Under graphics emulation, sele... Read more
Particle System Trail materials are missing
Reproduction steps (without project):1. Create a new project2. Add a particle system3. Add trail module to your created particle sys... Read more
Cannot drag a mixer into the Audio Source component
Steps to reproduce : - add an Audio Source component to a game object- create an Audio Mixer in the Project Browser- try to drag the... Read more
Editor crashes in Transform::BroadcastMessageAny when playing scene with...
To reproduce:1. Open attached project2. Open the "MassiveDemo" scene3. Press "play"The editor should now crash. Reproduced on: 5.4.0... Read more
[NavMesh] [Auto-OffMeshLink] Auto-offmesh links not placed on stairs in ...
Offmesh links are not automatically placed on stairs which should meet the drop / jump criteria. Repro steps:1. Open demo scene 04 f... Read more
Noise preview window doesn't update when an object is clicked
Reproduction steps:1. Open the attached project2. Open "test" scene3. Click on the "Particle System 1" game object (expand noise mod... Read more
[Standalone] Unity doesn't give a proper error message on build & run, i...
Reproduction steps:1. Build & run any project to Windows Standalone.2. While app is running, build & run it again3. Fails wi... Read more
All about bugs
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