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"Deferred" and "Linear" settings for Rendering Path/Color Space, make th...
"Deferred" and "Linear" settings for Rendering Path/Color Space, make the scene go dark in Full Screen mode. To reproduce:- Open att... Read more
The handle of a slider is unaligned in playmode
Steps to reproduce : - create a new project- create a new slider- press play and notice the handle is unaligned *Note :Regression fr... Read more
Errors when importing .mayaswatches files
Steps to reproduce : - import the project attached in the user's reply and notice the errors Request :Unity should ignore the files ... Read more
A screen space canvas isn't screen space if the "final" camera has a sma...
To reproduce:1. Open attached project2. Open "scene". It contains a screenspace canvas and two cameras. One of them has a smaller vi... Read more
Windows player in full screen mode is brighter than in windowed mode
Windows player in full screen mode is brighther than in windowed mode When Player Settings > Deferred Linear: The colors are brig... Read more
NullReferenceException when using a Canvas in World Space
Steps to reproduce : - create a new project- crate a new canvas- set the Render Mode to World Space- press play and notice the error... Read more
Triggers are not accepting/registering raycasts in Unity 5
To reproduce:1. Open up the attached project. It is has NGUI2. Open up any of the example scenes, for instance I'm using Example 10 ... Read more
Scale curves in generic animations aren't previewed
To reproduce:1. Open up the attached project2. Open "scene" it contains an animated cube. (with movememnt and scale animated)3. Ente... Read more
uGUI - animating RectTransform.localScale via script is broken
To reproduce:1. Open attached project2. Open scene "BasicScene". It contains three animated (via script) stars and two buttons to st... Read more
[WP8] Camera flag don't clear does not work
To reproduce:1. Open attached project2. Open scene "test". It contains a spinning cube and a camera with the "don't clear" flag set3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions