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[iOS] [Simulator] apps crashes when attaching Instruments
Reproduction steps:1. Create a new or open any project.2. Set the Target SDK to 'Simuator SDK' in the Player Settings.3. Build the p... Read more
Unity generates invalid namespace name for projects with '.' in their na...
Fixed in platform/winrt/bugfixes14. Read more
When using "Directional" mode for baking lighting the "LightingSimpleSpe...
LightingSimpleSpecular_DirLightmap method is not getting called when using General GI->Directional mode->directional/direction... Read more
Scrollrect in 'Elastic' Movement Type behaves as 'Unrestricted'
How to reproduce:1. Open attached project.2. Open scene '1'.3. Enter play mode.4. Scroll up/down with mouse wheel. Expected behaviou... Read more
Humanoid animation is not applied to a model in animation preview window
How to reproduce:1. Open the attached project2. Select Humanoid in Import Rig3. Hit Apply ('configure' becomes ticked)4. Go to 'Anim... Read more
Unity crashed when trying to emulate shader model 2
To reproduce:1. Load the project attached2. Load the 'Inventory' scene located under Assets/Scenes/3. Under graphics emulation, sele... Read more
Particle System Trail materials are missing
Reproduction steps (without project):1. Create a new project2. Add a particle system3. Add trail module to your created particle sys... Read more
Cannot drag a mixer into the Audio Source component
Steps to reproduce : - add an Audio Source component to a game object- create an Audio Mixer in the Project Browser- try to drag the... Read more
Editor crashes in Transform::BroadcastMessageAny when playing scene with...
To reproduce:1. Open attached project2. Open the "MassiveDemo" scene3. Press "play"The editor should now crash. Reproduced on: 5.4.0... Read more
[NavMesh] [Auto-OffMeshLink] Auto-offmesh links not placed on stairs in ...
Offmesh links are not automatically placed on stairs which should meet the drop / jump criteria. Repro steps:1. Open demo scene 04 f... Read more
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