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Closing collab restore confirmation window by pressing X still restores ...
Steps to reproduce1. Download and open attached project2. Modify an asset3. Go to collab history window4. On any revision click "Res... Read more
[VR | Editor] Editor gets into a bad state after OpenVR fails to initialize
VR Editor gets into a bad state after OpenVR fails to initialize BUCKLE UP FOR THIS ONEPLS read the whole report!and don't hesitate ... Read more
[SinglePassStereo] Game window on monitor is warped when using Single Pa...
fixed in 5.5/vr/instancing/hololens and on its way to 5.5. Read more
Emulator spawns then destroys object
Emulator spawns then destroys object 1. What happened The attached gif shows the bug. I created a scene with a single cube in it. Wh... Read more
Incorrect error message generated
1. What happened See attached screenshot, it shows the error and the field in player settings that shows that it shouldn't throw the... Read more
[Transform] Transform.Rotate makes inprecise rotation up to a half degree
To reproduce:1) Open attached project and the scene inside it2) Select the cube to see its rotation values in inspector3) Right-clic... Read more
[UI] Editor crashes when changing rotation property on a RectTransform i...
How to reproduce:1. Create a new project2. Place sprite to Assets' folder3. Create Image in the scene (Create -> UI -> Image)4... Read more
[5.5] Crash in mono_magic_trampoline
Steps to reproduce:1. open ExampleProject2. open scene "client"3. press Play Result: Unity crashes Reproduced with: 5.5.0b4Not repro... Read more
[Linux Editor] EditorUtility.DisplayDialog displays an unnecessary blank...
If UnityEditor.EditorUtility.DisplayDialog is used to display a message in the Editor, using only one button to dismiss it, a second... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised