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Crash when reimporting audio files
Steps to reproduce : - import the project attached- navigate to Assets > Frontend >Sounds- select all the audio files- reimpor... Read more
[WP8] Camera.ScreenPointToRay produces different results with enabled an...
To reproduce:1. Open attached project2. Open TouchTest scene3. Include the current scene in the build - build and run4. Press the to... Read more
AssetDatabase.LoadAssetAtPath(path, type) returns null if the asset is h...
Steps to repro:1. Open the project2. Select "Data with hidden sub-asset" in the inspector3. In the context menu (gear wheel) select ... Read more
Geometry usage of a shader is listed as only position until a material i...
Steps to reproduce : - import the project attached- select the Diffuse Shader and notice that the geometry section lists it as only ... Read more
Lens flare ignore layers does not work as intended
To reproduce:1. Open attached project2. Open scene LightSocketTest. It contains a lens flare and a socket mesh collider that should ... Read more
Crash when selecting a canvas element in the Hierarchy
Steps to reproduce : - import the project attached- open the "MainMenu" scene- expand the "MenuController" in the Hierarchy- select ... Read more
Rendering does not look smooth, when resizing Windows standalone player
Rendering does not look smooth, when resizing the windows player - please see attached video for details To reproduce:- Open attache... Read more
[WP8] Cannot export VS solution on 5.0.0a8
To reproduce:1. Create a new project2. Switch to WP8 platform3. Build...4. ERROR: Error building Player: Exception: Failed to run re... Read more
UnityEvent dropdown shows oddly named setter properties in the function ...
To reproduce:1. Create a new project2. Create a uGUI button3. Add a new event on click4. Drag the main camera as the gameobject5. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects