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[TreeCreator] Nodes from Tree Data file aren't automatically removed whe...
To reproduce: 1. Open attached project ("New Folder") 2. Select the Tree in the scene window. In rightmost Inspector window, select ... Read more
[GPU Instancing] Extra mesh particles are being spawned when using GPU i...
Repro steps: 1. Open SampleScene from the attached project. 2. Ensure that GPU instancing is enabled on the particle system 3. Simul... Read more
Editor crashes with scripting_object_get_class after downloading assets ...
How to reproduce: 1. Open attached project "GorilkaTD" 2. Download and import any asset from Asset Store 3. Close Unity and upgrade ... Read more
Editor is stuck compiling scripts while opening a project
How to reproduce: 1. Open attached project "GorilkaTD" ---------------------------------------------------------------------- Observ... Read more
Crash in VCProvider when upgrading project from 18.3 to 19.1 and 19.2
This is a project that was provided by a custommer, that used Plastic SCM. It's no longer connected to the SCM server now. When upg... Read more
[GPU Instancing] Sort Mode does not work for GPU instanced meshes
Repro steps: 1. Open SampleScene from the attached project 2. Simulate the particle system (it will play 3 quick bursts) 3. Confirm ... Read more
Android Vulkan corrupted rendering when there is no camera in the scene
Steps to reproduce: 1. Open attached project 2. Build for Android -Rendering is incorrect(see image) Reproduced on: 2018.3.10f1, 20... Read more
Creating mesh assets produces broken blendshapes
How to reproduce: 1. load the SampleScene 2. look at the face in the scene 3. move the smile blend shape up and down 4. notice the ... Read more
Terrain not visible when loaded from Asset Bundle and has Draw Instanced...
How to reproduce: 1. Open a project from OC ("AssetBundleTerrain.zip") 2. Open SampleScene 3. Press Play Notice it does load a scene... Read more
Absolute paths from included packages cannot be converted to virtual pat...
Original PR: https://ono.unity3d.com/unity/unity/pull-request/116802/_/scripting/logical-paths Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects