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Alphas Blend shader looks pink on Android GLES2.0
To reproduce: - download attached project and open the scene there- notice the material looks okay- build&run for Android using ... Read more
2018.2.0a7 Windows 64 Standalone Performance regression
To reproduce:1. Open the user's attached project and build a Windows 64 Standalone Player2. Run the build3. Observe that the millise... Read more
Unity crashes on Object::GetInstanceID when destroying GameObject
How to reproduce:1. Open the "Crash.zip" project2. Open the "SampleScene" scene3. Press Play4. Press Space Actual result: Unity cras... Read more
Unity "WebRequest" "MultipartFormFileSection" is missing a closing boundary
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open Fiddler 43. Enable Filters4. In the field "Show only if URL contains" ... Read more
Lightmaps become broken on Unity 2017.2 and later when those were baked ...
The lightmaps aren't working correctly on Unity 2017.2 and later when those were baked on Unity 2017.1 or before. In this case, the ... Read more
WebClient and UnityWebRequest hangs when connecting to a local Wwise API...
How to reproduce:1. Download and open attached project "WebClientTest"2. Install and launch Wwise (added detailed steps how to insta... Read more
Crash on adding Polygon Collider to transperent Texture with specific Tr...
How to reproduce:1. Open the user-submitted project2. Add the "hexagon-png-other-resolutions-276-240-pixels-553" sprite from the "Im... Read more
.NET 3.5 successfully compiles C#6 features when LangVersion set to C#4 ...
Using .NET 3.5, the C# project that is generated by Unity has a supported language version of 4:<LangVersion>4</LangVersion... Read more
NullReferenceException is thrown when in Timeline window pressing "Home"...
How to reproduce:1. Create new project2. In Project window, create a timeline by right-clicking the window -> Create -> Timeli... Read more
[Windows] Jitter when fullscreen window mode used on a monitor with a lo...
Steps to reproduce:1. Open user provided project2. Build and run3. Inspect camera movement jittering-- When ran in Fullscreen Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes