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0
votes
Won't Fix

Externally modifying TimeManager.asset while the game is running in the ...

Deployment Management

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Aug 25, 2016

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Version/s: 5.4.0f3

Unity tracks both time settings and the actual time in its TimeManager object. In the editor, updating the TimeManager.asset externa... Read more

2
votes
By Design

MonoBehavior "Enabled" value is not reset when the checkbox becomes hidden

Scripting

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Aug 26, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the project2. Open the only scene3. Select "Enebaledbox" gameobejct and open the "EnabledBox" script atta... Read more

0
votes
By Design

SystemInfo.supportsComputeShaders returns true on Windows when launched ...

OpenGL

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Aug 25, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. open User's attached project2. attach script "supportsCompute" to one of the game objects3. check Console Expe... Read more

0
votes
Fixed

[iOS] Texture2D.ReadPixels reads pixels from incorrect position with Met...

iOS

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Aug 25, 2016

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Version/s: 5.4.0p1

Steps to reproduce:1) Open the attached project.2) Build for iOS using Metal as Graphics API.3) Run the build on a device via Xcode.... Read more

0
votes
By Design

NullReferenceException when using EditorWindow.mouseOverWindow.

IMGUI

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Aug 26, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open user attached project.2. Open scene 'hgf'3. If 'Windowm8' is not already open, open Window > Repeat Butt... Read more

0
votes
Duplicate

Using ICE Creature Control asset for animation and calling getActionCont...

Animation

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Aug 26, 2016

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Version/s: 5.4.0p2

Steps to reproduce:1- enter the Scene named "TestAction".2- run the scene3- keep clicking key "Alpha1"- unity will crash. Problem: c... Read more

1
votes
Won't Fix

[VR] VR-Splash affects start awake order

XR SDK

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Aug 19, 2016

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Version/s: 5.4.0f3

Reproduction steps :1. Download and open attached project2. Build with virtual reality supported, including all scenes3. Run the exe... Read more

4
votes
Won't Fix

[Standalone] Cursor.visible = false is still visible on secondary monitor.

Window management

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Aug 25, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open attached project2. Build standalone version of 'Test Map' scene3. Launch build (Preferably with shortcut wh... Read more

0
votes
Won't Fix

RectMask2D stops masking the object when Pivot X is zero and mask's widt...

UI

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Aug 26, 2016

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Version/s: 5.4.0p3

Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "RectMaskIssue".3. Select game object named "... Read more

0
votes
Fixed

KeyNotFoundException on adding prefab to the scene

Scene/Game View

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Aug 26, 2016

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Version/s: 5.5.0b1

Reproduces on both Mac and Windows On adding new created prefab to the scene we get:"KeyNotFoundException: The given key was not pre... Read more

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