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0
votes
Fixed

Agent gets wrong position when obstacle moves down right on the agent

AI

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Apr 16, 2014

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Version/s: 5.0.0a6

Agent gets wrong position { NaN, 1,083333, NaN } when obstacle moves down right on it. Use ObstacleAboveAgent.zip project for repro Read more

0
votes
Fixed

Resizing obstacle doesn't affect agent

AI

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Apr 16, 2014

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Version/s: 5.0.0a6

Repro steps:- Place carving obstacle near the agent- Enter play mode- Change obstacles size (if it has box shape) or radius (if it h... Read more

2
votes
Not Reproducible

TouchScreenKeyboard is available on more than iOS and Android platforms

Docs - Scripting Reference

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Apr 17, 2014

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Version/s: 4.5.0f1

Scripting page on TouchScreenKeyboard should be revised as additional platforms were added since addition of iOS and Android support... Read more

0
votes
By Design

Problem in setting up shaders when loading a scene built with BuildPipel...

Terrain

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Apr 17, 2014

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Version/s: 4.3.4f1

On loading the scene, the shaders Nature/Soft Tree Occlusion Leaves and Nature/Soft Tree Occlusion Bart do not work correctly on ter... Read more

0
votes
Fixed
0
votes
Fixed

WSA projects do not handle forbidden file name chars in product name

Windows Store Apps

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Apr 12, 2014

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Version/s: 4.3.4f1

Using forbidden chars in player settings product name causes error appear in the console: "Error building Player: DirectoryNotFoundE... Read more

0
votes
Fixed

HingeJoint2D.referenceAngle is updated on every component value change

Physics2D

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Apr 22, 2014

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Version/s: 4.5.0f1

It should either be controlled through relative rotation of connected rigid body or be exposed and not changed during other value ch... Read more

0
votes
Fixed

Text moves around when writing and hitting tab in an input field

UI

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Apr 18, 2014

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Version/s: 4.6.0b8

Steps to reproduce : - import the project attached- open the scene "Example-Widgets"- write in the single input field- hit tab a few... Read more

0
votes
Fixed

No shadows using a custom shader on OpenGL

Shaders

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Apr 22, 2014

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Version/s: 4.6.0b8

Steps to reproduce : - import the project attached using D3D9- switch the build platform to standalone and notice that the object ha... Read more

0
votes
By Design

User can not 'unpause' the scene if "Error Pause" button in Console Wind...

Editor - Other

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Apr 22, 2014

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Version/s: 4.5.0f1

User can not 'un-pause' the scene if "Error Pause" button in Console Window is enabled. Maybe this is by design, but user can not 'u... Read more

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