Search Issue Tracker
By Design
Votes
0
Found in
4.5.0f1
Issue ID
603820
Regression
No
User can not 'unpause' the scene if "Error Pause" button in Console Window is enabled
User can not 'un-pause' the scene if "Error Pause" button in Console Window is enabled.
Maybe this is by design, but user can not 'un-pause' the scene if "Error Pause" on Console window is enabled. If user wants to 'un-pause' to continue playing the scene, user has to press both the "Error Pause" button and the player 'pause' button.
To reproduce:
- Open the attached project and launch "test" scene
- Add both scripts to the Main Camera object
- Hit Play in the editor
- In Console Window, press Error Pause button
- Observe that the scene is paused
- Press the Pause button to start playing the scene and observe that nothiing happens
- Press the Error Pause button and then the Pause button, and observe that the scene is now playing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- [Linux] Silent crash when generating lighting
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
Add comment