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0
votes
Fixed

Off mesh links are generated from one cylinder to the other, but not vic...

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

Scene: "slippy cylinders" - off mesh links are generated from one cylinder to the other, but not vice versa. Also off mesh links lea... Read more

0
votes
Fixed

Ctrl + A does not work correctly in hierarchy

Editor - Other

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce:1. Create a few gameobjects in scene2. In the hierarchy press ctrl+a3. Notice the inspector is blank4. Try pressing "de... Read more

0
votes
By Design

Scene is not loaded in iPhone5

iOS

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Apr 04, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open the attached project2. Build and run for iPhone 5/5c/5S3. Click on the second hexagonal button4. Click freestyl... Read more

0
votes
By Design

Models lighting change when the shader is changed dynamically from "diff...

Shaders

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Mar 12, 2014

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Version/s:

Setting shader to "bumped specular" in the editor and then building the project results in the correct behavior. Reproduced on:Googl... Read more

0
votes
Not Reproducible

Converted transitions using exit time not altered to have "Has Exit Time...

Animation

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Apr 10, 2014

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Version/s: 5.0.0a5

Steps to reproduce : - import the controller attached in the last reply in 4.5- go to SyncMelee layer- click on the transition from ... Read more

1
votes
Won't Fix

[ES] Z sorting issue of some objects/sprites/textures on Kindle devices

Android

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Apr 05, 2014

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Version/s: 4.5.0b6

Some objects appear to be missing on an Android device. Reproduced on:Amazon Kindle Fire (blaze, 1st generation) with Android 2.3.4 ... Read more

0
votes
Fixed

Package Import Window will not resize when changing resolution

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Mar 12, 2014

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Version/s: 4.5.0b5

Package Import Window will not resize when changing resolution. When changing resolution on a monitor (or in my case changing which ... Read more

0
votes
Not Reproducible

NullReferenceException in UnityEngine.UI.Graphic.Raycast

UI

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Apr 16, 2014

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Version/s: 4.6.0b7

To reproduce:1. Open the attached project2. Hit Play, Click the OK button (It dismisses the panel by SetActive(false))3. See this ex... Read more

0
votes
Fixed

Awake methods of generic class children are not called

WP8

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Apr 10, 2014

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Version/s: 4.5.0b7

Steps to reproduce:1. Create a generic class which is derived from MonoBehaviour2. Create a class which is derived from previously c... Read more

0
votes
Fixed

unused scripts not stripped from build while docs claim that

Docs - Manual

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Apr 16, 2014

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Version/s: 4.3.4f1

-e: our documentation (http://docs.unity3d.com/Documentation/Manual/ReducingFilesize.html) claims that unused assets are removed fro... Read more

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