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0
votes
Fixed

Crash on CreateEnlightenGeometryJob::Prepare

Global Illumination

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Jun 19, 2014

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Version/s: 5.0.0a12

Steps to reproduce:1. Open the attached project and the scene2. Set lightmap GI workflow to 'Iterative'3. Select the main model and ... Read more

8
votes
Not Reproducible

Asset Store is not working on OS X Yosemite (10.10)

Editor - Other

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Jun 11, 2014

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Version/s: 4.5.1f3

Not reproducible (Unity 4.6/5.0/5.1) Read more

0
votes
Fixed

Using a custom material with the Unity terrain system will be ignored by...

Terrain

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Jun 19, 2014

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Version/s: 4.5.1f3

Steps to reproduce : - import the project attached- open the scene "Test"- select the material "New Terrain"- toggle the "Black" che... Read more

0
votes
Fixed

API Updater fails to update scripts with CR only as new line char

Scripting

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Jun 16, 2014

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Version/s: 5.0.0a11

To reproduce:1. Open repro package. It contains a bunch of scripts, some of which can be updated via the automatic script updater2. ... Read more

0
votes
By Design

Transform is deformed when its non-uniformly transformed parent is set

Scene/Game View

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Jun 20, 2014

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Version/s: 5.0.0a13

Steps to reproduce:- Create gameobject. Let its name be "Parent". Apply any non-uniform scale and rotation transformations.- Create ... Read more

0
votes
Fixed

Script updater still updates when you click the "X"

Scripting

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Jun 20, 2014

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Version/s: 5.0.0a13

To reproduce:1. Open attached project. It contains a script that can be upgraded.2. Open up the upgrade menu and close it via "X" - ... Read more

0
votes
By Design

different event order for context click

IMGUI

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Jun 19, 2014

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Version/s: 4.6.0b10

1) Error:When using the right click in Mac, the order of events are:-MouseDown-ContextClick-MouseUp but in Windows, they are:-MouseD... Read more

0
votes
By Design

Library folder is larger in 5.0

Assets Management

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Jun 20, 2014

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Version/s: 5.0.0a12

Steps to reproduce : - download both of the projects attached and notice that the Library folder for the 5.0 project is larger than ... Read more

1
votes
By Design

Shader fails to compile for DX11 when having a function-like macro witho...

Shaders

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Jun 16, 2014

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Version/s: 4.3.4f1

Things like "#define TEST()" do not work Read more

2
votes
Fixed

Setting TouchScreenKeyboard.value resets caret position

WP8

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Jun 17, 2014

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Version/s: 4.5.1p1

If TouchScreenKeyboard.text would be set while keyboard is open, caret position would be re-set instead of being after the last symbol. Read more

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