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[Terrain] Duplicated terrains reference the same TerrainData asset
Steps to reproduce:1. Open the attached project and load scene TestScene012. Select Terrain from the hierarchy3. Begin modifying the... Read more
[WebGL] data caching not enabled by default
-e: it is supposed to be enabled by default with 2018.2 but it is not yet -repro--create new project--got to WebGL player settings &... Read more
Rigidbody2D can get set to sleep even if it receives Physics changes
Steps to reproduce:1. Download and open the latest attached project2. Enter playmode3. Set Mode 2 to true4. Hold SpaceBar to continu... Read more
Script Updater does not update "renderer" to "GetComponent<Renderer>()"
Steps to reproduce:1. Open either: example project from https://docs.unity3d.com/Manual/SparseTextures.html or QA-supplied project2.... Read more
[HDRP] Materials of active assets turn black on changing the Color spac...
[HDRP] Materials of active assets turn black on changing the Color space from Linear to Gamma. Materials remain black even when Colo... Read more
[Physics] Crash on "_SimulationFilterShader" when the scene is played
Steps to reproduce:1. Open user attached project2. Open scene "1"3. Play the scene- Editor crashes at this point Expected result: ed... Read more
Animation clip missing path property feedback not working with Timeline ...
When previewing a clip with missing properties in an “Animator controller”, the Animation Window gives you feedback of which propert... Read more
[Backport] [Backport] [PackageManager] Editor crashes when canceling pac...
[PackageManager] Editor crashes when canceling package installation Steps to reproduce:1. Create new project2. Open package Manager ... Read more
Cancelling Asset import during a package update/install generates a cras...
As a user, in Package Manager UI: 1. Update or install a package and cancel during import (changed your mind, too long, etc...)2. Us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
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- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs