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[IL2CPP] UI Toolkit ListView with Virtualization Method set to DynamicHe...
Reproduction steps: Open the user attached project Open the “SampleScene” scene Press File → Build And Run In Player observe the num... Read more
[UIToolkit] NullReferenceException is thrown when searching in the Debug...
How to reproduce:1. Open the user’s attached “UIDebuggerWithNullName” project2. Open the “Tools → My Custom Editor” window in the me... Read more
Memory usage slowly rises overtime when LightProbes.Tetrahedralize is en...
Reproduction steps:1. Open the attached project “IN-19550_NewRepro.zip“2. Open Task Manager3. In the Editor enter Play Mode and obse... Read more
Build crashes on il2cpp::vm::Class::GetVirtualMethod when Building and R...
Reproduction steps:1. Open the user’s attached project2. Build And Run Expected result: The build does not crashActual result: The b... Read more
InputSystem touch input does not register when pressing a button in build
Reproduction steps:1. Open the attached project "touchtest.zip"2. Build And Run the project3. Press the "Button" button using the to... Read more
Mouse delta events not captured on Android + Meta Quest when reaching th...
Reproduction steps: Open the user’s attached project (“UnityInputSystemMouseBug.zip”) Build And Run on an Oculus Quest device Connec... Read more
[Oculus] Editor crashes when entering play mode with Meta Avatars SDK in...
Steps to reproduce:1. Download the project named "VRCrashmetaAvatars.zip" from the attached google drive link2. Open the "Oculus/Ava... Read more
[IL2CPP] Using a Service Locator to retrieve a static list of classes do...
Steps to reproduce:1. Open the attached user's project "TapTapTap.zip"2. Make sure to install this package https://github.com/Studio... Read more
LensFlare is at the wrong position when built in WebGL
Steps to reproduce:1. Open the “LensFlareBug” project2. Open the “LensFlareBugScene” Scene3. Notice the pink LensFlare position4. Bu... Read more
Editor FPS drops when VS 2022 Debugger is attached and custom window is ...
How to reproduce:1. Open the attached project “VSDebuggerBug.zip“2. Set Visual Studio 2022 as External Script Editor (Edit → Prefere... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor