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[Shaders] Shader which name contains 'CGINCLUDE' cannot be included into...
To reproduce:1. Open project2. Select 'Simple' shader Expected: in inspector, we should see that shader is compiled properlyActual: ... Read more
[macOS] Editor window becomes red after switchingAuto Graphics API for M...
Steps:1. Create a New project2. Project Settings > Other Settings > Auto Graphics API for Mac = false3. Graphics APIs for Mac:... Read more
In Assets -> Create menu Physics Material menu item is spelled incorrectly
To reproduce: 1. Open Assets -> Create menu and observe the spelling of Physics Material Expected: the menu item is spelled "Phys... Read more
[HighDPI] Various menu buttons being cutoff
How to reproduce:1. Create a new Project2. In the Hierarchy window Create two Cube game objects3. Drag one Cube game object into the... Read more
Websockets over TLS 1.2 fails to connect
Steps to reproduce:1. Open user attached project2. Enter playmode3. Click the 'Connect to endpoint' OnGUI button-- Error is thrown E... Read more
[UWP] Multiple exemptions are thrown when building project for .NET
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Set scripting backend to .NET4. Build project Expected re... Read more
Hotkeys are being activated when entering text to any input field in the...
To reproduce:1. Open any project2. Try to input any string to a string field found anywhere in the editor3. Observe Editor's main to... Read more
[VCS] Files exclusively checked out by remote client are still written o...
Steps to reproduce: 1. Setup perforce server2. Enable exclusive checkout for prefab and its .meta in p4v3. Submit change to server a... Read more
[2D] [Sprite Shape] Corner setting for Sprite Shape Controller is not fu...
[2D] [Sprite Shape] Corner setting for Sprite Shape Controller is not functioning - open any SampleLevel scene in attached project- ... Read more
[Android][UnityWebRequest] UnityWebRequest logs java exceptions as Unity...
On Android, when UnityWebRequest throws a java exception, it is caught and logged as a Unity error, even for common failures like no... Read more
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