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[HDRP] Memory leaks while denoising repeatedly in the Play mode when usi...
Reproduction steps: Open the user attached project Open the “Millionaire” scene Enter the Play mode In the Scene view aim at a cube ... Read more
Player Character movement has drastically slowed down in 3D Sample Scene...
How to reproduce:1. Download 3D Sample Scene HDRP2. Open up the template and enter Play Mode3. Move around using "WASD" Actual resul... Read more
[Advanced Search] Hierarchy window doesn't present the search results wh...
How to reproduce:1. Open the attached “IN-19693” project2. Search for anything in the Hierarchy window3. Open the “SampleScene” Scen... Read more
[Linux] Locking the mouse cursor in the Game view prevents the Editor fr...
How to reproduce:1. Open the attached project (IN-21100.zip)2. Make sure the "Main" scene is open3. Press "Ctrl+7" to open the Profi... Read more
[Windows]Texture flickers when using RGB 16-bit
Steps to reproduce:1. Open the “AirVaryag” project2. Open “VfxTestbed” scene, which is in Assets/DevAssets3. Assure that white-box T... Read more
Coverage.GetStatsForAllCoveredMethods() returns no CoveredMethodStats fo...
Steps to reproduce: Create new unity project Remove Code Coverage package Add com.unity.repro-coverage-issue-1.2.0.tgz package (from... Read more
[WebGL] Player crashes on "TypeError: null is not an object" when opened...
How to reproduce:1. Open the user’s attached "iOS 16 Crash.zip" project2. In the Build Settings select “WebGL” and build3. Open the ... Read more
Texture2D creates DXT texture when the unacceptable texture size is given.
Reproduction steps: 1. Create a new project2. Import the attached Script (DXTTest.cs)3. Run Script (Menu Entry > Bug Test > DX... Read more
Editor crashes when 3D Sample HDRP project is being loaded
How to reproduce:1. Open Unity Hub2. Create a project using 3D Sample Scene (HDRP)3. Wait for the Editor to open4. While the compila... Read more
Reserialized values are lost after removing the FormerlySerializedAs att...
Reproduction steps:1. Open the user’s attached project "kun.zip"2. Select the “Worm” GameObejct in the Hierarchy3. Expand and observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS