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uGUI - Deactivated GameObjects cause an error to be thrown in GraphicEve...
Steps to reproduce : - import the project attached- open the "BasicScene" and press play- select the "BookParentPanel" and deactivat... Read more
The GUIStyle property "Text Clipping" isn't displayed correctly
To reproduce:1. Create a GUISkin2. Expand some kind of section (I'm using "box")3. Navigate to "Text Clipping" - it's an input field... Read more
created a canvas, strange lines are extending the canvas
To reproduce:1. Create a canvas2. Scroll around the sceneExpected result: Everything looks properlyActual result: Strange lines exte... Read more
Unable to re-activate when floating license has reached max installs on...
Unable to re-activate when floating license has reached max installs on Mac Repro:1. on Mac - Launch Unity editor and activate float... Read more
Unable to re-activate when floating license has reached max installs an...
Unable to re-activate when floating license has reached max installs on Windows and the user waits more than 30 seconds Repro:1. on ... Read more
AssetDatabase.ImportAsset doesn't trigger custom AssetPostprocessors
To reproduce: 1) Download and open project2) Right-click "new.test" in Assets and Reimport3) Notice "Importing a .test file! Let's d... Read more
Hierarchy Window Minimum Size Bug
To reproduce:1. Try to resize the hierarchy window by making it as small as possibleExpected result: You can minimize it to the same... Read more
When multi-object editing the tri-state toggle control smudges horizonta...
Steps to reproduce : - create a new project- create 2 cameras- toggle the "Occlusion culling" for one of the camera- select both the... Read more
Generating a mesh will not save in the scene
Steps to reproduce : - import the project attached- open the "test" scene- select "GameObject"- right click the 'Save Mesh Test' and... Read more
Unable to stop Particle system in distance mode
To reproduce: 1) Download and open project2) Load scene "Prticle Test"3) Play the scene4) Press the button "Stop Particle Distance" ... Read more
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