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Android build crashes when using Proguard or Gradle (Experimental) in th...
To reproduce: 1. Open the project, attached by the user (BustedAndroidBuild.zip)2. In the Player Settings -> Other Settings Minif... Read more
Renaming an asset/folder doesn't allow selective publishing
Assets/Folders can' be selectively published from the project window if they are renamed. Steps to reproduce:1. Create/Open a projec... Read more
Collaborate asks to republish material on restarting the editor
Collaborate asks to republish material on restarting the editor if reverted back to old commit and then restored back to lastest Ste... Read more
[Android] Cannot enter any punctuation symbols into Input Field except t...
To reproduce: 1. Open the project, attached by the user (AndroidKeyboardTest.zip)2. Build and Run the project on the device3. Touch ... Read more
Velocity of UI GameObject increases extremely after changing the Scale F...
Reproduction steps:1. Open the attached project "Unity 2017 3_1_p4 bug test.zip";2. Open the scene "Test_Wheel_Physics";3. Observe h... Read more
Event OnTriggerExit2D is not called when disabling GameObject
To reproduce: 1. Download attached project "Example.zip" and open in Unity2. Open "Test" scene3. Enter Play mode4. In Scene view dra... Read more
[iOS][Metal] Render Texture causes a crash on iOS 8 devices
How to reproduce:1. Open the attached project2. Build and run RenderTexture scene on iOS 8 deviceResult: crash Note: when Render Tex... Read more
[Mac] Clicking "New" in the Launcher to create a new project takes way t...
Reproduction steps: 1. Open Unity2. Click "New"3. Create a New Project4. "File" -> "New Project..." Expected Result: Step 2 and 4... Read more
[LWRP] Lighweight Pipeline Asset is missing when importing LWRP through ...
How to reproduce:1. Create a new 3D project.2. Go to "Window->Package Manager->All" and import "Render-pipelines.lightweight" ... Read more
[iOS] Launching an iOS app in VR mode causes the app to crash
Reproduction:1) Create a new project with Cardboard as the only item in the VR SDK list.2) Build and deploy to iOS. Expected Result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes