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[ProBuilder] Unable to select "Selection Tool" in the Scene View when Pr...
Object, Vertex, Edge, Face Selection Tool is not selected in the Scene View on maximizing and minimizing the ProBuilder window, Refe... Read more
Undo functionality does not work on properties values of CubeMap
Undo functionality does not work on changing properties values of CubeMap Steps to Repro: 1. Create a new Project 2. Project > rig... Read more
[IMGUI] Reset functionality does not work on properties values of the Cu...
Reset functionality does not work on Character Spacing, Character Padding and Font Rendering Mode of the Custom Font Steps to Repro... Read more
Reset functionality does not work on Custom Render Texture
Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project 2. Project > right-click > Crea... Read more
[DeviceSimulator] UI/properties look dark/disabled in the Play Mode when...
How to reproduce: 1. Open the attached project 2. Make sure Editor Theme set to Dark (Preferences -> General) 3. Go to Device Simula... Read more
[ProBuilder] Element under Color Palette in the Vertex Colors window doe...
Color Palette changes from Inspector don't update in the Vertex Colors window until the mouse cursor hovered on it, Refer attached v... Read more
[Package Manager] Undo functionality does not work on making any changes...
Undo functionality does not work on making any changes in Scoped Registries Steps to Repro: 1. Create a new project 2. Edit > Proj... Read more
ProBuilder Objects do not update their Mesh Colliders in Editor when the...
How to reproduce: 1. Open the attached project named "Case_1283167" 2. Open the SampleScene 3. Select the Cube object 4. Make sure t... Read more
[Material] Shader selection dropdown window flickers in Material
[Material] Shader selection dropdown window flickers in Material. In Material “Shader” selection dropdown window flickers on clicki... Read more
Brush Mask Filter: Height - UI accepts values outside of documented 0..1...
Brush Mask Filter: Height - UI accepts values outside of documented 0..1 range which can be confusing to users when values outside o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader error in 'Shader Graphs/Screen_Graph': 'SHADERGRAPH_BAKED_GI'
- An added component is being removed form the prefab when reimporting the prefab
- Crash on ProgressBadge::ProgressBadgeOfSize when pressing the Fix button for Camera Usage
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject