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Animator.GetCurrentAnimationClipState on iOS returns length of 1
To reproduce:1. Open the attached project2. Run the scene in the Editor and observe that the logs are correct3. Build and run the sc... Read more
sec fix II: King's bounty crashes plugin
-e: plugin crashes using plugin with new security fixes -runs with 4.3.5 and 4.5b5 plugin-tested & repro on win7/10.8 with chrom... Read more
NavMeshObstacle gameObject placed near OffMeshLink gameObject causes hig...
Create a project which has high usage of NavMesh and its OffMeshLinks.Placing an object with NavMeshObstacle will generate significa... Read more
Poor wording for error message regarding script compatibility
Import a script that use old API or assemblies and you'll get a warning: "You have some scripts and/or assemblies that use old obsol... Read more
Crash when removing a return channel and changes to Snapshot are not saved
Editor crashes when removing a Return channel, when Snapshot is in Edit mode. When re-opening the project, the changes has not been ... Read more
When using Scoreloop API in current release, it crashes on
1) What happenedWhen using Scoreloop API in current release, it crashes on device after 20 seconds. 2) How can we reproduce it using... Read more
Editor issues with dx9 and Intel HD graphics
Tested and reproduced on Unity 4.3.3f1, 4.3.4f1, 4.5.0b5, 5.0.0a2; Editor hangs when launching it with DirectX 9 on PC or tablet whi... Read more
Activating the Audio Profiler spawns "&other != this" error messages at ...
Activating the Audio Profiler spawns error messages in Console. To reproduce:- Open attached project and launch scene- Open the "mai... Read more
Stats text looks as if it is overflowing the window pane
The text looks as if it is overflowing the window pane - please see attached screen shot for details. To reproduce:- Open attached p... Read more
Audio Profiler misses a bottom scrollbar
Audio Profiler misses a bottom scrollbar - please see attached screen shot for details. To reproduce:- Open attached project and lau... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used