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Duplicate

Votes

0

Found in

4.5.0b4

Issue ID

597434

Regression

No

NavMeshObstacle gameObject placed near OffMeshLink gameObject causes high CPU usage

AI

-

Create a project which has high usage of NavMesh and its OffMeshLinks.
Placing an object with NavMeshObstacle will generate significantly more CPU usage of CrowdManager.DynamicOffMeshLinks than placing it further from OffMeshLink gameObject.

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