Search Issue Tracker
WebCamTexture init throws outdated API warning on iOS
To reproduce:1. Open attached project2. Build and run on iOS3. Notice the warning:WARNING: -[<AVCaptureVideoDataOutput: 0x208a704... Read more
[WP8] textured skinned meshes will blink with Mesh Compression on
To reproduce:1. Open attached project2. Open scene twstr3. Build&Deploy for WP8 - note that the mesh is blinking4. In the projec... Read more
The scroll event gets called only when the mouse is moving
Steps to reproduce:1. Open the project and the scene "gui event testing"2. Play the scene3. Press the scroll wheel button, scroll up... Read more
Importing an older package using AssetDatabase.ImportPackage fails
To reproduce:1. Open attached project and download the attached package2. Open the script "Tester" in the project and make sure that... Read more
MonoDevelop doesn't remember the last window position (with dual screens)
This issue occurs when using more than 1 screens. 1. Open MonoDevelop2. Move the window to another screen.3. Maximize4. Close5. Open... Read more
DSP status still updates after pausing the scene
Steps to reproduce : - import the project attached- open the scene "MainMixerTest"- open the "MainMixer" in the audio mixer- select ... Read more
Clicking on an audioGroup to select it passes click through to its contr...
Steps to reproduce : - create a new project- create a new Audio Mixer- open it and select the mixer created- click on the small plus... Read more
Multi display feature is not recognising HDMI input
Multi display feature is not recognising HDMI input. See attached screen shot for details. To reproduce:- Make sure that you have Ma... Read more
Determining whether an object resides withing the scene or asset file do...
Steps to reproduce : - open the page https://docs.unity3d.com/Documentation/ScriptReference/Resources.FindObjectsOfTypeAll.html and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message