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TagManager does not let to set the size of Layers.
Steps to reproduce:1. Open attached project or create a new one.2. Go to Edit->Project Settings -> Tags and Layers3. In upper ... Read more
Unity crashes when using "/" in layout name
Steps to reproduce: 1. Create a new project.2. Go to Window -> Layouts -> Save Layout...3. Type anything with a '/' in it, (ex... Read more
[GoogleVR] Switching orientation causes wrong view
Steps to reproduce: 1) Download attached project 'CardboardTest.zip' and open in Unity.2) File >> Build Settings >> Play... Read more
[Android] IL2CPP cannot return correct android java object address to c#...
Steps to reproduce: 1) Download attached project 'TestAndroidIntPtrBug.zip' and open in Unity.2) Make sure Scripting Backend is set ... Read more
UI text is blurry with its width and height set to uneven numbers
Reproduction steps:1. Open the "bug.zip" project2. Open the only scene3. Notice the blurry text. Note: Text's width and height have ... Read more
Unable to create a WebGL build - IL2CPP error thrown
-e: see title, Exception thrown--works as standalone with Mono--same error on 5.3.6f1, 5.4.0p3, 5.5.0b1 -repro:--open attached proje... Read more
[iOS] Using a custom skybox causes a crash on older iOS devices
Steps to reproduce:1) Open the attached project.2) Open scene 'Zoo'.2) Build the project for iOS.3) Run on an iOS device (2, 3 or 4t... Read more
[LookDev] 'Single2 object view' allows editing 'Main view (1)' via the '...
Steps to reproduce:1) Open the attached project.2) Open LookDev.3) Select 'Single2 object view'.3) Expand the 'Views' menu. Options ... Read more
[Anim] Dopesheet drag key over other key does not override value
bug: Current key value is lost when dragged onto another key, in the Dopesheet.expected result: Current key value should replace val... Read more
Application.persistentDataPath returns external storage path regardless ...
Reproduction steps:1) Open "826201_ExternalStorage.zip" project2) Make sure that "Write Access" in Player Settings is set to "Intern... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window