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[Win10] Editor closes when changing Auto Graphics API and does not restart
Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more
Variable values in script are not updated after entering Play Mode for f...
How to reproduce:1. Open attached project2. In Editor open any Scene (e.g. Assets/Scenes/GameScene)3. Create any object in Hierarchy... Read more
Crash on LightProbesManager::Append when unloading Scene Async that cont...
How to reproduce: Open the attached project Open scene "SCENE1" Enter Play Mode In the Hierarchy enable the “LOADER_ACTIVATE_ME_FORT... Read more
The WebGL Diagnostics panel shows Total/Used JS Memory as N/A on Desktop...
Steps to reproduce: Open a new Unity project Set Build target to WebGL Go to Project Settings>Player>Publishing Settings and t... Read more
Crash in native ImposterRenderTexture destructor
Steps to reproduce: Open the attached project Go to Window>General>Test Runner Select the Play Mode test tab Run the test "_02... Read more
BatchRendererGroup draws have poor thread load balancing in some cases
A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more
[VFX Graph] Shadows flicker when effect is out of camera frustum
How to reproduce: Import the attached package (Reproducible with both URP&HDRP, I exported repro from URP project) Open 108.a_Sh... Read more
Crash on GfxDeviceGLES::DrawBuffersBatchMode when entering Play Mode
Reproduction steps:1. Open the user’s project2. Enter Play Mode Expected result: Unity Editor enters the Play ModeActual result: Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor