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Calling ClientRpc method which has NativeList as a parameter crashes
Steps to reproduce: 1. Open attached project 1395887_repro.zip 2. Open "main" scene 3. Enter playmode 4. Click "Host" in top left o... Read more
NetworkVariable is not synced when a client is newly joined
How to reproduce: 1. Open the user's attached project 2. Build the project (File -> Build Settings... -> Build) 3. Open two instance... Read more
Could not get NetworkObject for the NetworkBehaviour errors every frame ...
How to reproduce: 1. Open the attached project from "NetcodeTest.zip" 2. Enter Play Mode and observe Console Expected result: No mi... Read more
Namespace 'umul128' error when Multiplayer Netcode for GameObjects is in...
How to reproduce: 1. Open the attached project from "Unity3dSimpleSampleNet461-master.zip" 2. Observe Console for the error "The typ... Read more
'Script will not be compiled' warnings appear in the Console when adding...
Reproduction steps: 1. Create a new Unity project 2. Go to the 'Window -> Package Manager' 3. Click the add button in the status bar... Read more
[NetCode] "QosType" and "ConnectionConfig" namespaces missing when insta...
Reproduction steps: 1. Open new project 2. In Package Manager window, add new package by name - "com.unity.netcode.gameobjects" 3. O... Read more
2022 02 20 TEST - 13
Steps 1 3 4 5 6 Read more
2022 02 20 TEST - 17
Steps 1 2 3 4 4 5 Read more
KeyNotFoundException is thrown when spawning multiple NetworkObjects
Reproduction steps: 1. Open the attached project "Case_1391002.zip" 2. Build and Run the Scene "Root" 3. In the Editor enter Play Mo... Read more
[Vulkan] Resizing Game and Scene Views next to each other throw Vulkan V...
How to reproduce: 1. Open Unity Editor 2. Make sure you're using Vulkan 3. Dock Scene and Game View side by side in the Editor 4. Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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