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[AnimationWindow] Quaternion interpolation curve is drawn wrong when two...
How to reproduce:1. Open the attached project2. Open the 1.unity scene3. Click the "Cube" object and open AnimationWindow4. Move a r... Read more
LineRenderer setPositions gives index out of bounds error
To reproduce:1. Open attached project2. Play scene3. Observe index out of bounds error Reproducible: 5.5.0a5, 5.4.0f3, 5.3.6p2 Read more
Crash Animator::ClearPlayableMemory when reinitializing AnimationClipPla...
How to reproduce:1. Open the attached project2. Open and play test scene3. Select the model4. Disable the SimpleAnimation component5... Read more
ScrollRect scrolling randomly stops even with the deceleration rate set ...
Steps to reproduce: 1. Open attached project2. Open scene "test" and run it3. Click on scroll rect and while holding mouse move it a... Read more
Buttons "Color Tint" Transitions color changes Outline and shadow compo...
Reproduction steps:1. Open the "bug.zip" project2. Open the "Test" scene.3. Select "Button" game object4. Change Button transition t... Read more
Editor prints "Failed to query D3D11 context for ID3DUserDefinedAnnotati...
This happens on machines that have Windows 7 without any service packs installed. While this error is harmless, you can work around ... Read more
Layout on Services tab doesn't change when changing Unity window size
Steps to reproduce:1. create a new project2. go to Window-Services3. try to resize Unity window Expected behavior: Services tab resi... Read more
[iOS] Launch Screen not shown on iPod Touch (5th Gen)
iPod touch 5th gen not showing the launch screen. It works only with legacy launch images. To repro:1: Open attached project2: See i... Read more
Classes that derive from NetworkBehaviour have editable script field
Steps to reproduce: 1. Open attached project2. In project tab select "GameObject"-Notice that "New Network Behaviour Script" has edi... Read more
Edge length based tessellation causes AMD drivers to crash
Reproduction steps:1. Open the project.2. Open the "crash" scene3. Play the scene4. Wait for drivers to crash. Unity should now free... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow