Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0f3
Issue ID
821291
Regression
Yes
Edge length based tessellation causes AMD drivers to crash
Reproduction steps:
1. Open the project.
2. Open the "crash" scene
3. Play the scene
4. Wait for drivers to crash.
Unity should now freeze and a message should appear in the corner of the screen that display drivers have crashed.
Note: Calling UnityEdgeLengthBasedTess causes drivers to crash. It happens only in DX11 and DX12 modes with AMD graphics cards.
Reproduced on: 5.5.0a5, 5.4.0f3, 5.3.6p2
No reproduction on: 5.3.5f1, 5.2.5f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
This is a duplicate of issue #813805