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0
votes
Not Reproducible

MonoDevelop gives error on stop debugging after Exeptions

CodeEditors

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Jan 29, 2014

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Version/s: 4.5.0b1

MonoDevelop gives error on stop debugging after Exeptions 2) How can we reproduce it using the example you attached1 Open attached p... Read more

0
votes
Fixed

Cancelling the texture conversion while building does not stop the build

Deployment Management

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Jan 30, 2014

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Version/s: 4.5.0b1

To reproduce:1. Open up angry bots2. Set the build target to Android. Let it convert3. Select PC, Mac and Linux standalone and press... Read more

0
votes
Not Reproducible

Exception is thrown when closing Renderer selection window for LODGroup

Editor - Other

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Jan 30, 2014

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Version/s: 4.6.0b1

- Add LODGroup component to any gameobject- Select one of the LOD levels and click on the Add Renderer button- Close the Window that... Read more

5
votes
Not Reproducible

"SUCCEEDED(hr)" error message is hard to understand

Graphics - General

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Jan 30, 2014

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Version/s: 4.5.0b1

"SUCCEEDED(hr)" error message is hard to understand. To reproduce:- Open attached project on a computer with DX10 GPU- Launch "_Simp... Read more

0
votes
Fixed

Changing frame range of a clip throws warnings

Animation

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Jan 30, 2014

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Version/s: 4.5.0b1

When trying to arrange the frame range of a clip in the Animation Inspector, warnings come up Repro steps:1. Choose an animation2. I... Read more

0
votes
Fixed

MD gives error on disabling and enabling Вreakpoint (when execution rich...

CodeEditors

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Jan 30, 2014

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Version/s: 4.5.0b1

MD gives error on disabling and enabling break point (when execution rich it) 2) How can we reproduce it using the example you attac... Read more

0
votes
Fixed

MD opens same script two times

CodeEditors

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Jan 30, 2014

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Version/s: 4.5.0b1

MD opens same script two times 2) How can we reproduce it using the example you attached1 Open attached project2 Open script 1.js in... Read more

0
votes
Fixed

Can't highlighter.highlight gameobjects in project or hierarchy

Project Browser/Hierarchy

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Jan 30, 2014

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Version/s: 4.5.0b1

To reproduce:1. Open attached project2. Open Window > Highlighter Tester3. Enter "Hierarchy" into window and "Main Camera" in con... Read more

0
votes
Fixed

Acceleration DeltaTime often is equal to 0

Android

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Jan 30, 2014

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Version/s: 4.5.0b1

Reproduced on:Google Nexus 5 with Android 4.4.2Samsung Galaxy S IV (GT-i9505) with Android 4.2.2 Reproduced with:Unity Version 4.5.0... Read more