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"max distance only" is missing from the manual docs on distance joint 2D...
Lack of documentation on Max distance only on the 2D component Distance Joint Read more
UnityObject JS param options don't work with IE
-e: the UO has some options to tinker with the context menu which are not working with IE right now-see http://docs.unity3d.com/Docu... Read more
Voice input doesn't work on BB10 keyboard.
Voice input doesn't work on BB10. To repro: 1) Load attached project.2) Deploy to BB103) Press text box and select a keyboard type4)... Read more
OffMeshLink generation doesn't generate OffMeshLinks when HeightMesh is ...
- Set JumpDistance to appropriate value, greater than distance between platforms.- Try to bake NavMesh with enabled/disabled HeightM... Read more
transform.position assign attempt for 'X' is not valid. Even after leavi...
To reproduce:1. Open attached project. SliderHinge scene2. Enter play mode3. Observe the consoleExpected result: everything works so... Read more
Applying body mask in the Animation Import tab doesn't work
Applying avatar mask in the Animation Import tab has issues: 1) Applying an avatar mask to an animation doesn't work when done for t... Read more
java installer fails silently
-e: see title, after clicking Run nothing happens-tested & repro: WinXP +FF26, Win7 +IE10+FF -repro:--uninstall webplayer--get l... Read more
Chinese language bar is printing Western letters
Chinese language bar is printing Western letters - please see attached screen shot for details. Regression from 4.3.3f1 (c8ca9b6b993... Read more
Exceptions are thrown if Camera capability is disabled when running a pr...
Steps to reproduce:1. Create a project which uses Camera2. Build and run it to WP8 device without enabling camera capability3. Messa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field