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0
votes
Fixed

Profiler behavior on Web Player platform needs to be updated

Docs - Manual

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Mar 07, 2014

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Version/s: 4.5.0b5

Documentation needs to be updated on the new behaviour of Profiler and the Web Player platform. User should now first open the Profi... Read more

0
votes
Fixed

uGUI does not respect orientation change on Windows Phone 8

WP8

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Mar 07, 2014

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Version/s: 4.6.0b3

Create a project which draws uGUI elements and has orientation change set to AutomaticRun the project on device - uGUI elements will... Read more

0
votes
Not Reproducible

BuildPipeline uGUI Warnings

Serialization

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Feb 18, 2014

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Version/s: 4.6.0b2

To reproduce:1. Download the project from #5932932. Build the project (Build target OS X)3. Observe the consoleExpected result: No w... Read more

0
votes
Fixed

Increased the Send level on Audio Mixer Group and editor crashed

Audio

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Mar 07, 2014

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Version/s: 5.0.0a1

Increased the Send level on Audio Mixer Group in Inspector panel and the editor crashed. Please see attached video for details. Read more

1
votes
Not Reproducible

Created sprite pack is not the default format of any texture compression...

Android

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Nov 29, 2013

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Version/s: 4.3.0f4

When sprites are packed via 'sprite packer' packed file is returned as RGBA 16bit format instead of default one. There is a workarou... Read more

0
votes
Fixed

Image Mask does not work in free Editor mode

UI

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Mar 07, 2014

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Version/s: 4.6.0b3

Read more

0
votes
Fixed

Dashes in Asset sub folders prevents ScriptUpdater to update scripts

Scripting

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Mar 07, 2014

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Version/s: 5.0.0a2

Dashes in Asset sub folders prevents ScriptUpdater to update scripts Read more

0
votes
Fixed

Agent snaps to polygon edge and not terrain

AI

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Mar 07, 2014

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Version/s:

open attached proj/scene and pres play - see that capsule snaps to a wrong vertical position when reaching end of path - it should s... Read more

0
votes
Not Reproducible

When UI component is disabled via script it still renders in scene

UI

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Mar 07, 2014

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Version/s: 4.6.0b3

1. Load the test level in attached project and press Play.2. Select the Button GameObject and toggle its active state in the inspect... Read more

0
votes
Fixed

Buttons that are parts of prefabs fire their OnClick event twice

UI

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Mar 08, 2014

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Version/s: 4.6.0b3

1. Open test scene in attached project2. Press Play.3. Open console window, turn off collapse.4. Press Button, notice message only f... Read more

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