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[VideoImporter] Video files moved from StreamingAssets to Assets folder ...
Steps to reproduce:1. Create new project2. Create StreamingAssets folder3. Import any video file into StreamingAssets folder4. Move ... Read more
Creating new Editor test script overrides existing one with default name
Create a new Editor test script (it has the name NewTestScript).Don't rename this file, but make modifications to it and save.Create... Read more
[Cinemachine] Virtual camera position not getting updated from the inspe...
Virtual camera position not getting updated from the inspector after assigning Follow and Look At target. Steps to repro:1. Open att... Read more
UI objects slightly change their position after a recompile
To reproduce:1. Open user's attached project2. Open any script and make any change to it - trigger a recompile in Unity3. Observer t... Read more
Flickering material preview in UI editor when toggle effect is on
https://github.com/Unity-Technologies/ScriptableRenderPipeline/pull/976 Read more
[FBX] Bones with imported zero weight values are invisible when configur...
To reproduce:1. Open project attached2. In Project window, select BONEW0 (rig with weightless bone)3. In Inspector window, press Con... Read more
[VSCode] UnityAnalyticsModule reference not added to csproj in 2017.3
Steps to reproduce:1. Open QA attached project2. Open test.cs in VSCode3. Notice that in 'Problems' tab it says 'The type 'Analytics... Read more
UI element position is not changed when it's called after SetSizeWithCur...
How to reproduce:1. Open given Unity project2. Enter "scene" scene3. Enter Play Mode4) Click button labeled "Resize then move"--Noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa