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votes
Active

“Sort by” dropdown is cut off when Asset Manager section is set to the s...

Package: Asset Manager

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Sep 17, 2025

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Version/s: 1.6.0, 1.7.0

Reproduction steps:1. Create a new project2. Install Asset Manager package3. Open the Asset Manager window (Window > Asset Manage... Read more

0
votes
Duplicate
0
votes
Won't Fix

Cannot revert the Prefab instance to the state of the Prefab Asset when ...

Scene Management

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Jun 13, 2024

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Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.6f1

How to reproduce:1. Open the “ReproduceBugs“ project2. Open the “TestScene“3. Open the “GameObject“ Prefab instance in isolation4. A... Read more

0
votes
Fixed

[iOS][Metal] Black screen in the ResizedView project from the native sam...

iOS

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May 25, 2017

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Version/s: 2017.2.0a1

To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more

0
votes
By Design

[AnimationRigging] GameObject snaps into place until its Root is moved w...

Package: Animation Rigging

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Nov 18, 2019

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Version/s: 0.2.1-preview, 0.2.5-preview

How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more

0
votes
Fixed

[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...

Package: Scriptable Render Pipeline Core

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May 14, 2021

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Version/s: 12.0

Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more

0
votes
Feature Request

[Linux] Drag-and-drop functionality doesn’t work in Editor when using to...

Native Editor Input Routing

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Feb 03, 2026

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Version/s: 6000.0.66f2, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Steps to reproduce:1. Create new Unity project2. Using a touchscreen, try to drag “Scenes” folder into the “Settings” folder in Proj... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

4
votes
Fixed

Executing CommandBuffer in Windows Standalone build crashes it

Graphics - General

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Aug 31, 2016

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Version/s: 5.4.0f3

Reproduction:1. Open the "bug.zip" project2. Build the only scene on Windows standalone platform3. Play the build4. Press F1-Observe... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

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