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Standalone build launched in windowed mode appeared to be just black
To reproduce:1. Open the project attached2. Make a build for windows3. Play the build in windowed mode, with the Antialiasing on, on... Read more
crash on selecting webcam
-repro:--build attached project for linux--start build on Linux--click "update"--select the found webcam--NOTICE app crashes Read more
Input.compensateSensors doesn't work on Windows Store Apps
Setting Input.compensateSensors to TRUE doesn't compensate screen orientation. It works just the same as Input.compensateSensors set... Read more
osx: editor crashes on activating webcam in scene
-e: see titleworks fine using 4.2 or 4.3 on the same mac -repro:--open attached project--play scene--click 'update'--select found we... Read more
wrong error shown when trying to add script with name mismatch to GO
-e: when trying to add a script with a mismatch between file and class name to a game object the wrong error is shown -repro:--creat... Read more
Not Editable objects can be reparented in Hierarchy view
Three issues with GameObjects marked as NotEditable: 1) In a hierarchy of NotEditable objects, you can drag and drop an editable obj... Read more
EditorGUILayout.BeginHorizontal does not fit more than two toggles
To reproduce:1. Open attached project2. Open scene "bug"3. Select the Main Camera4. Look at the inspector. Three toggles are in a ho... Read more
The Profiler window overrides enabling/disabling profiling through script
To reproduce:1. Open attached project. It contains an editor script that enables profiling2. Enter play mode3. Open Window > Test... Read more
On Tegra 4 light intensity is clamped to 2.0 while allowed range in the ...
Reproduced on:Nvidia Shield with Android 4.2.1 Reproduced with:Unity Version 4.3.2f1 (0517a5ae8669) Read more
Linux: CPU usage increases over time
-e: as per title repro:1. create new project2. create new c# script and attach to main camera4. build a linux headless server with t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field