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[Android Logcat] The Stacktrace Utility Window title is not user friendly
The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: U... Read more
[MacOS] Pressing Save button in a pop-up window does nothing on MacOS Ca...
To reproduce:1. Create a new project2. In the top menu bar press Save As...3. In the pop-up window press Save Expected: the scene is... Read more
[TextMeshPro] RectTransform Sizing changes and Anchoring is Offset when ...
How to reproduce:1. Open the attached project named Case_11700852. Observe the UI layout in the Game view3. Update TMP to 2.0.14. Ob... Read more
[Shadows] Shadow length is reverting back every few frames when updating...
How to reproduce:1. Open the attached project '1169018shadows.zip'2. Open 'SampleScene'3. Position your Scene view so that you can s... Read more
EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo() returns 'tru...
How to reproduce:1. Open user-submitted project (TMPCrashBug)2. Wait for a scene saving prompt to pop-up3. Select 'Don't Save' Expec... Read more
[Android Logcat] Right clicking a log entry doesn't select it
When you right click in the logcat log, a context menu appears giving you actions to perform on the currently selected log entry. If... Read more
[Android Logcat] Using the keyboard to copy selected log entries always ...
If you select a log entry and copy it via the keyboard, the entire log will be put on the clipboard. Only the log entries you have s... Read more
VisualElement is not drawn in Playables' Inspector when CreateInspectorG...
How to reproduce:1. Open attached 'project-1171296.zip' project2. In Timeline window select 'CustomTimelineClip'3. Observe the Inspe... Read more
[Addressables] Built in Group can be marked as default, which causes Nul...
How to reproduce:1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies")2. Try building Player Content Expecte... Read more
[Timeline] Audio track is missing some samples if it starts at the first...
To reproduce:1. Open attached project "AudioPlayableMissingSamples.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Listen ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"