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Hashtable can't be used in WWW on WP8/WSA platforms
Using Hastable as an argument for WWW constructor throws the following errors:Assets/CheckWWWError.cs(15,55): error CS1502: The best... Read more
[Alpha] Difference with colors on imported .png and .psd (with alpha layer)
To recreate:1) Open unity and start a new empty project.2) Import 2 images that I have attached.3) Notice that .png is black, while ... Read more
2D Sprites appear to "waver" or "flicker" when moving
To reproduce:1. Open the attached project2. Run the scene in the editor (it includes a sprite and a script that slowly moves the spr... Read more
Input in configuration window does not allow to assign mouse keys on MAC
To reproduce:1) Create new empty project2) Press File->Build & Run3) Build project4) In configuration window select 'Input' t... Read more
Global defines lost when switching platform
1. Start an empty project.2. Select Windows platform.3. Add some Scripting Define Symbols (used here are POINTCLOUD; UNIFILEBROWSER)... Read more
Graphics Settings page is not complete
http://docs.unity3d.com/Documentation/Components/class-GraphicsSettings.html intro and explanation is missing. Read more
Colliders break when rotated and scale is negative
To reproduce:1. Open the attached project (it contains a scene with a sprite that has a box collider attached).2. Click on a game ob... Read more
Sprite disappears when scale is set to "1-1"
1. Open the attached scene2. Click on a game object (sprite) called "Ahri"3. Click on the "Scale" input field (scale should be "1" b... Read more
Screen.orientation returns different value from the actual screen orient...
Screen.orientation returns different value from the actual screen orientation when "Auto-rotate screen" is disabled in Settings->... Read more
Mesh-blendShapeCount documentation has a broken link
The "See Also: blendShapes." link is broken in the http://docs.unity3d.com/Documentation/ScriptReference/Mesh-blendShapeCount.html p... Read more
All about bugs
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