Search Issue Tracker

8
votes
Won't Fix

Hashtable can't be used in WWW on WP8/WSA platforms

WP8

-

Dec 27, 2013

-

Version/s: 4.3.3b1

Using Hastable as an argument for WWW constructor throws the following errors:Assets/CheckWWWError.cs(15,55): error CS1502: The best... Read more

0
votes
Fixed

[Alpha] Difference with colors on imported .png and .psd (with alpha layer)

-

Dec 18, 2013

-

Version/s: 4.3.1f1

To recreate:1) Open unity and start a new empty project.2) Import 2 images that I have attached.3) Notice that .png is black, while ... Read more

0
votes
By Design

2D Sprites appear to "waver" or "flicker" when moving

2D

-

Dec 19, 2013

-

Version/s: 4.3.2f1

To reproduce:1. Open the attached project2. Run the scene in the editor (it includes a sprite and a script that slowly moves the spr... Read more

2
votes
Postponed

Input in configuration window does not allow to assign mouse keys on MAC

Deployment Management

-

Dec 29, 2013

-

Version/s: 4.3.1f1

To reproduce:1) Create new empty project2) Press File->Build & Run3) Build project4) In configuration window select 'Input' t... Read more

0
votes
Fixed

Global defines lost when switching platform

Deployment Management

-

Dec 19, 2013

-

Version/s: 4.3.0f4

1. Start an empty project.2. Select Windows platform.3. Add some Scripting Define Symbols (used here are POINTCLOUD; UNIFILEBROWSER)... Read more

1
votes
Fixed

Graphics Settings page is not complete

Docs - Manual

-

Dec 30, 2013

-

Version/s: 4.3.1f1

http://docs.unity3d.com/Documentation/Components/class-GraphicsSettings.html intro and explanation is missing. Read more

9
votes
Duplicate

Colliders break when rotated and scale is negative

Physics2D

-

Dec 28, 2013

-

Version/s: 4.3.0f4

To reproduce:1. Open the attached project (it contains a scene with a sprite that has a box collider attached).2. Click on a game ob... Read more

0
votes
By Design

Sprite disappears when scale is set to "1-1"

2D

-

Dec 30, 2013

-

Version/s: 4.5.0a4

1. Open the attached scene2. Click on a game object (sprite) called "Ahri"3. Click on the "Scale" input field (scale should be "1" b... Read more

1
votes
Fixed

Screen.orientation returns different value from the actual screen orient...

Android

-

Dec 19, 2013

-

Version/s: 4.3.2f1

Screen.orientation returns different value from the actual screen orientation when "Auto-rotate screen" is disabled in Settings->... Read more

1
votes
Fixed

Mesh-blendShapeCount documentation has a broken link

Docs - Scripting Reference

-

Dec 26, 2013

-

Version/s: 4.3.2f1

The "See Also: blendShapes." link is broken in the http://docs.unity3d.com/Documentation/ScriptReference/Mesh-blendShapeCount.html p... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.