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Duplicate
Votes
9
Found in
4.3.0f4
Issue ID
583169
Regression
No
Colliders break when rotated and scale is negative
To reproduce:
1. Open the attached project (it contains a scene with a sprite that has a box collider attached).
2. Click on a game object called "Ahri"
3. Set the scale to "-1" if it's positive.
4. Rotate along the Z axis while watching its box collider.
Comments (2)
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robzilla2000
May 18, 2014 15:39
Definitely an issue. Been seeing this for months, and somehow it's still not fixed even though it seems to be functionality that must be needed for many many games.
wraxul
Apr 03, 2014 20:02
This also applies to 3D physics.