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Duplicate

Votes

9

Found in

4.3.0f4

Issue ID

583169

Regression

No

Colliders break when rotated and scale is negative

Physics2D

-

To reproduce:
1. Open the attached project (it contains a scene with a sprite that has a box collider attached).
2. Click on a game object called "Ahri"
3. Set the scale to "-1" if it's positive.
4. Rotate along the Z axis while watching its box collider.

Comments (2)

  1. robzilla2000

    May 18, 2014 15:39

    Definitely an issue. Been seeing this for months, and somehow it's still not fixed even though it seems to be functionality that must be needed for many many games.

  2. wraxul

    Apr 03, 2014 20:02

    This also applies to 3D physics.

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