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[iOS]Assigning a base.MethodName to a System.Action leads to calling a m...
To reproduce:1. Open users attached project "Bugreport.zip"2. Open Start.unity scene3. Enter play mode4. Observe the console SubClas... Read more
[PLM][API] Prioritize View, Direct Samples, and Indirect Samples are not...
When baking backend is set to Progressive Lightmapper, it can be observed that there is no way to access the values of `Direct Sampl... Read more
[Android] [GPS sensor] Longitude and latitude is not returned on Galaxy S9
Steps to reproduce:1) Download attached project and open in Unity2) Build and run project on a device3) Click on "GPSScene" buttonNo... Read more
[Linux] Strong Input lag when locking cursor and using mouse with 1000hz...
How to reproduce:1. Open attached project "repo_1023587"2. Enter the Game mode3. Move the mouse around for 5s and suddenly stop4. Sp... Read more
[OSX] Closing Unity while A$ or Services tab is loading, crashes editor
To reproduce:1. Open project2. Open A$ or Services tab3. Wait until A$ or Services will load4. Close tab5. Reopen the same tab6. Qui... Read more
Manifest.json is not tracked by VCS plug-in
When using P4V as a source control, the Unity Editor integration doesn't pick up on changes made to the manifest.json file contained... Read more
Crash when using the GPU profiler: TexturesD3D11Base::RemoveComputeBuffer
Unity crashes when GPU profiler is active and rendering APIs are switched. It's more easily reproducible if a RenderTexture is used.... Read more
Crash on exit: GfxDeviceD3D12::QueueRelease
Unity crashes when GPU profiler is active and rendering APIs are switched. It's more easily reproducible if a RenderTexture is used.... Read more
Audio does not play when playing in a Timeline which is controlled by an...
How to reproduce:1. Open given Unity project2. Enter "TestTimelineCrumb" scene3. Open Timeline window4. Select "MasterSequence" game... Read more
Screen.width/Screen.height in OnEnable/Awake shows incorrect values when...
How to reproduce:1. Open attached project ("ScreenBug.zip")2. Enter Play mode3. In Hierarchy window, disable and enable "PrintResolu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked