Search Issue Tracker
NavMesh is generated incorrectly if HeightMesh is enabled
Steps to reproduce:1. Create a project which has uneven terrain2. Create a NavMesh for the terrain with HeightMesh enabled3. NavMesh... Read more
Obsolete API upgrade error does not disappear if script containing obsol...
Steps to reproduce:1. Create a script which uses obsolete code in 5.0.0 or import ImageEffects standart package from earlier major v... Read more
Error message: Serial can´t be blank needs rewrite
Reason: Serial can´t be blank, should be a better description like serial is unknown.. REPRO:Prerequisites: An .ulf file with a unkn... Read more
Re-activation limbo when licences key is unknown in licences file
Prerequisites:Save an old licences file(unknown serial key) in Program data Unity 1. Start Unity - "fail to re-activate dialog" appe... Read more
Development build AngryBots crash on lower memory devices
Steps to reproduce:1. Build and run AngryBots project. Development build should be enabled.2. Connect to profiler3. After some time ... Read more
In Flash the cos() and sin() functions in vertex shaders are
Steps to reproduce:1. Open attached project and open the scene "SinCosBug_scene".2. Look at the two curves in the scene. The top one... Read more
Importing two separate packages with similar folders results in mixed up...
Steps to Reproduce------------------Import two separate packages with a similar folder structure. The second package lists incorrect... Read more
Disconnect when submitting activation form makes the system hang
Disconnect when submitting activation form makes the system hang. Read more
PropertyDrawer documentation is missing two c# examples
The missing examples force the user to either look for information elsewhere or to read javascript. Link: http://docs.unity3d.com/Do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11