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Crashed in memmove when applying sprite in to Sprite Renderer
Steps to reproduce: 1) Download attached project " Sprite Reproduction.zip " and open in Unity.2) Open scene Sprite Animation Error.... Read more
[iOS] [Metal] Black artefacts in iOS builds using Metal
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more
AddComponent with MonoBehaviour is not allowed error
Steps to reproduce: 1. Open the attached project.2. Open scene 'TestScene'.3. Press Play. The user is using a custom plugin for perf... Read more
Deactivating particles crashes on Renderer::UpdateAllRenderersInternal
How to reproduce:1. Open the attached project2. Open and play Game scene3. Close first two text boxes by clicking on OK and X4. In t... Read more
Audio clip has to be Reimported to get correct compression values in Pre...
Steps to reproduce: 1) Download attached project "AudioImport.zip" and open in Unity.2) Drag and drop attached audio clip "test" in ... Read more
Does not stop coroutine when it throws exception in MoveNext at first frame
Steps to reproduce:1. Open attached project ("coroutines.zip")2. Open "Main" scene3. Run the project4. Press "Run Invalid Coroutine"... Read more
TLS Allocator errors followed by an Editor crash when instantiating a lo...
Steps to reproduce: 1. Open attached project (particle_test.zip)2. Open and play 'BugTest' scene3. Click and hold left mouse button ... Read more
Crash in GetLightProbeProxyVolumeSample
Repro Steps: 1) Make sure Steam is running (project depends)2) Open attached project and scene "Editor"3) Click 3rd "tab" on left pa... Read more
Adding components to objects in Asset Bundles causes crash on Unload
Steps to reproduce:1. Open attached project2. Open "test" scene3. Run the scene4. Stop the scene5. Notice Unity crashing on bundle.U... Read more
OnApplicationFocus not called when returning to game with Win+D
Steps to reproduce:1. Open attached project ("focus.zip")2. Add "scene" scene to build settings3. Build and run for Windows 4. Run i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used