Search Issue Tracker
[debugger-protocol] Unity crashes when adding watch of GameObject.GetCom...
To reproduce: 1) Download debuger_crash_test project and open it2) Open Editor/Test.cs in MonoDevelop3) Set a breakpoint in line 124... Read more
Typos in Occlusion Culling documentation
There are several typos and grammar problems on this documentation page:Unity Manual > Graphics > Graphics Overview > Camer... Read more
Subshader Pass document could use more links
The case refers to the documentation page which appears in my local Unity installation here:file:///Applications/Unity/Unity.app/Con... Read more
ShaderLab documentation grammar and format items
Several formatting and grammar corrections could be made to this page:Unity Manual > Graphics > Graphics Reference > Shader... Read more
Non-link to Scripting Tutorials in documentation
In the Unity Manual table of contents there are two items in the hierarchy under Scripting. These are "Scripting Overview" and "Scri... Read more
There is no documentation on wheel joint in the manual
Simply what the title says. Read more
Shader keywords not being set/respected correctly
Steps to reproduce : - import the project attached- open the "DopShadowTest" scene- select the "DropShadow" material- toogle the "us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes