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Inconsistent behavior between 2D and 3D collisions in parent directory
Collisions work differently with 2D and 3D colliders. 2D collider does not react when collision script is attached to parent gameObj... Read more
Switching of programming language in scripting reference does not work
Switching of programming language for Editor class examples in scripting reference does not work. To reproduce:1. Open scripting ref... Read more
Camera.RenderToCubemap should have a proper error message in Unity free
Camera.RenderToCubemap is a pro-only feature, however a proper error message is not displayed in the editor when it is used with Uni... Read more
AudioSource.GetOutputData() returns data from other audio source
To reproduce:1) Open the attached project2) Load 'Scene' scene3) Run the project and you will notice that all GetOutputData() return... Read more
OnTriggerExit2D is not functioning with overlayed sprites
OnTriggerExit2D is not functioning with overlayed sprites.To reproduce:1) Load the project and open the CoreLoop.unity scene.2) Run ... Read more
[Graphics, Editor] Particles appear on camera even though they are not i...
To reproduce:1. Open attached project2. Open scene03. It contains a few particle systems and a camera which is facing away from them... Read more
OpenGL ES3 performance is worse than OpenGL ES2
To reproduce:1. Build Angry bots to iOS with OpenGL ES22. Build Angry bots to iOS with OpenGL ES33. Run and compare performance Espe... Read more
Objects are placed at wrong places on Android devices with Broadcom BCM2...
This issue is caused by a driver bug in Android devices with Broadcom CPUs and Android 4.0.4 (ICS) versions. The driver bug was fixe... Read more
The additive layer doesn't behave properly
Steps to reproduce : - import the package attached- open the scene and press play- in the Animator window turn on the StandUp boolea... Read more
Can't stream wav file from web server using WWW
Steps to reproduce : - import the project attached- open the scene- press play and notice the sound is popping and then dying Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field