Search Issue Tracker
Selecting an audio file in the Project Browser spawns error messages
Selecting an audio file in the Project Browser spawns the following error messages in Console: size*2 <= m_BufferSize || m_Mode =... Read more
Matrix4x4 values are displayed as transposed
If we set public variables for Matrix4x4 in editor and try to display them on Win Store Apps platform, the whole matrix is displayed... Read more
Drag assets from project tab to folders under 'Favorite' mark to drop th...
To recreate:1) Create a new project2) Create new empty folder and any asset (C# script for example)3) Drag empty folder to favorites... Read more
Error spawn in Console
Could not reproduce this again. But what I did was to delete an Audio Group and then rename another - result was the following error... Read more
Drag and drop AudioSource directly on the AudioGroup
Maybe this is not the intentional nor desirable workflow, but for a moment I thought that it would be possible to drag and drop one ... Read more
Edit Snapshot button flashes red when going into Play mode
"Edit Snapshot" button flashes red when going into Play mode. Is this intentional? To reproduce:- Make sure that the Audio Mixer win... Read more
Can not re-arrange Snapshots and Views
Closing this bug since this feature is currently not available in our UI. Read more
It is impossible to create prefab via drag and drop from hierarchy to pr...
To reproduce:1) Open the project that I have attached and load scene '1'2) Make sure that project tab is set to 'One column layout'3... Read more
Sounds can still be heard although the channel is set to Mute or Solo
Maybe this is intentional behaviour, but when an effect like ‘Echo’ is applied to an Audio Group and user then mutes that group, you... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11